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start [2020/01/29 03:01] – [Introduction to World Creation in A tractor / The Universal] mit | start [2023/05/15 02:04] (current) – [Quick start] mit | ||
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Welcome to The Universal World Owners' | Welcome to The Universal World Owners' | ||
- | The Universal (or A tractor.. either way..) is a customisable game engine from the early 21st century. Your world server program controls graphics settings, game logic and events, and you can adjust all this via settings, configuration files and server-side scripting to create worlds of various different types - from persistent world economies to single player adventures, team-combat games or floating art galleries. Learning all you can do with it is a long process.. | + | The Universal (or [[https:// |
If you're of a certain mentality, interested in old-school game design & development, | If you're of a certain mentality, interested in old-school game design & development, | ||
- | More details about the game can be found at the developer' | + | More details about the game can be found at the developer' |
+ | |||
+ | Tutorial videos and access to the ' | ||
===== Things you can change on your world ===== | ===== Things you can change on your world ===== | ||
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===== Quick start ===== | ===== Quick start ===== | ||
- | Fire up the game, click 'Create | + | To make your own world, on the game's frontend, first click the cog at the top left then tick the 'Front End World Builder Menu' |
Once you're on your world, **F10** brings up the ingame world editor. | Once you're on your world, **F10** brings up the ingame world editor. |
start.1580288491.txt.gz · Last modified: 2020/01/29 03:01 by mit